Is this the way to go? UnrealJS does support a bastardized version of HTML that I may be able to use - this, however, is less than ideal. Other programs I've looked into that allow you to extract these panoramic images use canvas tags to request the maps API and then save what Google's API writes to the canvas into a buffer. There's a tool called UnrealJS that I've been looking into in order to grab the panorama data and save it off, but my inexperience with Node.js and server-side JS has made this a very confusing, fruitless endeavor. I've also tried downloading separate 2D images taken at 90-degree angles but when I go to display them on the inside of a cube, the images are misaligned. if you want to use Google Maps, Google Earth, or Street View for other commercial purposes, please contact the Google Maps for Work. Google’s permission guidelines exclude commercial use of its Street View images. Perhaps I'm using the wrong method of getting a panorama ID? I used the following example to extract the pano ID and plugged that into the URL with tileX = tileY = 0 and Zoom level of 1 to no avail. StreetView Grabber 1.6 (free) - To download 360 panorama go to the location in StreetView maps, copy the URL. This ends up returning a file-not-found error for any pano ID that isn't the example one outlined. Requesting the panorama tiles from a constructed URL in the format described in the Street View API. I'm currently trying to download the equirectangular images Google displays in their 360 view of Google street view to an image file so that I may display them in VR in Unreal Engine 4.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |